Archer is the only remote output that can be used throughout the entire screen.
The key to output is distance retention, so Archer is destined to be a lonely career.
Archer has ice and fire attributes, so in the 30th version, Archer is an indispensable part of the black fat Dungeons. However, in the 40-level version, Archer's position is a bit awkward, so friends who play Archer should ascend to level 50 as soon as possible, and do not invest in level 40.
After the 50-level version, the appearance of the violent bow completely ruined the positioning of Archer, Archer will become the first line of output hooligans.
Career analysis
Advantages: It has the longest output range of the whole profession, improves the moving speed and has good mobility. The most invincible skills and control skills in the entire profession. At the same time, as a professional advantage, there is a crit damage and good endurance that no professional can match.
Disadvantages: While Archer has the best output environment, Archer has the weakest body in the whole profession, and the blood volume is the least in all occupations. With the strongest single-handed ability, it lacks the ability to attack groups. Also in Dungeons because of remote output The environment, when the boss releases the full-screen big move, can't be well protected, you need to find the blessing of the knight and the pastor.
As a lonely profession, you need to be very skilled and easy to get started.
Dungeons ability: ★★★
Getting started with difficulty: ★★
Type of burning money: ★★★
Survivability: ★★★★
Comprehensive assessment: ★★★★
Vocational skill analysis
I. Active skills
1.Rapid Shot
Archer's main output skills, the current version, all the professional automatic recovery SP, so you can always have no brain output in the distance. Because of the attacking orbit, it is impossible to cause damage to the high enemy.
2.Arrow Storm
Archer's main output skills are the only skills that can make up for Archer's parallel attack track defects.
3.Screwdriver Shot
With 3 pieces of capacity, it is the biggest damage skill of Archer, and it is also the farthest skill of Archer.
4.Arrow Barrage
While repelling the enemy, the third combo after the second combo will jump into
the air and fire 3 attacks.
5.Evasive Salvo
Attacking the front while jumping backward, the skill consumes EP.
6. ice Arrow
Limits the movement speed and jumping ability of the enemy in the shot, which can
be superimposed 10 times, and the enemy will be completely frozen for 2 seconds in the 10th layer state.
7.Eagle Claw
Reduces the enemy's movement speed and ability to jump while causing continuous
damage.
8.Bow Swing
Strike the nearby enemy with a bowstring and deepen the damage to the enemy in
the frozen state.
9.Eagle's Majesty
Quickly respond to sp while summoning the eagle spirit to attack the enemy.
10.Eagle Glide
Move quickly to the front, move skills, and consume EP.
11.Sharp Eyes
Buff skills, increase crit hits and hits
II. Passive skills
1.Agile Archer
Increase defensive penetration and avoidance
2. Bronze Eagle
While summoning the eagle, the eagle maintains time and agility increases by percentage.
3. Snipe
Automatically rep SP in the state where there are no enemies around. It is the core of Archer's brainless flame penetrating arrow in the distance.
4.Conditioning
Improve your physical attack power and speed, and provide Archer's mobility.
Professional equipment
Archer is not recommended in bulk here, so for Archer, the violent suit is bigger
than everything!
The crit damage associated with the mad suit is naturally the only option.
I. Selection of weapons
Strengthening is the biggest way to earn money, and high-intensity weapons are bigger than everything else. In the case of equipment of the same class and class. High reinforcement > low reinforcement. At the same time, it should be noted that in the case of equipment at the same level and the same class, the weapon with a high attack power of the whiteboard weapon has a higher reinforcement value.
In attribute selection, defense penetration and physical penetration are the best choices. However, for Archer, the violent suit after level 50 is equal to everything, so getting a high-intensity violent bow early is Archer's only direction.
II. Selection of armor
For bulk armor, level 50 armor properties, recommend more than 15 agility, or more than 10 physical attacks, robes armor, please double the value yourself.
For gloves, we can choose 5.4 or more physical penetration. For the violent suit players, you don't have to say more.
III. Choice of jewelry
Whether it's a violent suit or a bulk, it's recommended to use crit damage and attack speed necklaces and rings here.
Earrings can use the properties of Remote Damage + Crit Damage.
The belt can choose the attack speed, the defense penetration, the crit damage, and the damage of the remote damage.
For cloaks, it is recommended to use a robotic cloak or a barking cloak.
Among all the jewelry, only the belt is slightly difficult to obtain, and there is no excellent belt in the black market to trade. It is the only equipment that needs to be obtained through its own efforts.
IV. Rage
In view of the importance of the violent suit to Archer, here is a detailed introduction to you, the weapon effect of the violent bow is 300% of the hit in 15 seconds.
The effect of the 4-piece armor is to increase the crit damage when the weapon is
launched.
Output techniques and walking skills
Levels 30 and 40 are transitional, so we don't need to point out any skills of the ice system unless there is a need for Dungeons.
The above method of adding points does not have a special output method, which is easy to learn! Use the flame arrow while pulling the distance. Don't worry about SP, Eagle's Majesty can be perfect.
The drawback of this set is that there is no arrow rain and buff skills.
If the 10-player team is all a master, it may be better to point out a buff skill. After all, Dungeons is not alone.
This set of points does not point out the jump, but the traction distance is too far away, and it is impossible to fine-tune the position. So, if you encounter Dungeons that are all boss skills, we are still running around, and Archer's passive skills provide good speed.
About Archer's professional skills analysis, I am here today, pay attention to MapleStory 2 Classes, get more information, buy MapleStory 2 Mesos through this
the article, I will get a 5% discount, and finally, I wish you all a happy life and a happy game!
The key to output is distance retention, so Archer is destined to be a lonely career.
Archer has ice and fire attributes, so in the 30th version, Archer is an indispensable part of the black fat Dungeons. However, in the 40-level version, Archer's position is a bit awkward, so friends who play Archer should ascend to level 50 as soon as possible, and do not invest in level 40.
After the 50-level version, the appearance of the violent bow completely ruined the positioning of Archer, Archer will become the first line of output hooligans.
Career analysis
Advantages: It has the longest output range of the whole profession, improves the moving speed and has good mobility. The most invincible skills and control skills in the entire profession. At the same time, as a professional advantage, there is a crit damage and good endurance that no professional can match.
Disadvantages: While Archer has the best output environment, Archer has the weakest body in the whole profession, and the blood volume is the least in all occupations. With the strongest single-handed ability, it lacks the ability to attack groups. Also in Dungeons because of remote output The environment, when the boss releases the full-screen big move, can't be well protected, you need to find the blessing of the knight and the pastor.
As a lonely profession, you need to be very skilled and easy to get started.
Dungeons ability: ★★★
Getting started with difficulty: ★★
Type of burning money: ★★★
Survivability: ★★★★
Comprehensive assessment: ★★★★
Vocational skill analysis
I. Active skills
1.Rapid Shot
Archer's main output skills, the current version, all the professional automatic recovery SP, so you can always have no brain output in the distance. Because of the attacking orbit, it is impossible to cause damage to the high enemy.
2.Arrow Storm
Archer's main output skills are the only skills that can make up for Archer's parallel attack track defects.
3.Screwdriver Shot
With 3 pieces of capacity, it is the biggest damage skill of Archer, and it is also the farthest skill of Archer.
4.Arrow Barrage
While repelling the enemy, the third combo after the second combo will jump into
the air and fire 3 attacks.
5.Evasive Salvo
Attacking the front while jumping backward, the skill consumes EP.
6. ice Arrow
Limits the movement speed and jumping ability of the enemy in the shot, which can
be superimposed 10 times, and the enemy will be completely frozen for 2 seconds in the 10th layer state.
7.Eagle Claw
Reduces the enemy's movement speed and ability to jump while causing continuous
damage.
8.Bow Swing
Strike the nearby enemy with a bowstring and deepen the damage to the enemy in
the frozen state.
9.Eagle's Majesty
Quickly respond to sp while summoning the eagle spirit to attack the enemy.
10.Eagle Glide
Move quickly to the front, move skills, and consume EP.
11.Sharp Eyes
Buff skills, increase crit hits and hits
II. Passive skills
1.Agile Archer
Increase defensive penetration and avoidance
2. Bronze Eagle
While summoning the eagle, the eagle maintains time and agility increases by percentage.
3. Snipe
Automatically rep SP in the state where there are no enemies around. It is the core of Archer's brainless flame penetrating arrow in the distance.
4.Conditioning
Improve your physical attack power and speed, and provide Archer's mobility.
Professional equipment
Archer is not recommended in bulk here, so for Archer, the violent suit is bigger
than everything!
The crit damage associated with the mad suit is naturally the only option.
I. Selection of weapons
Strengthening is the biggest way to earn money, and high-intensity weapons are bigger than everything else. In the case of equipment of the same class and class. High reinforcement > low reinforcement. At the same time, it should be noted that in the case of equipment at the same level and the same class, the weapon with a high attack power of the whiteboard weapon has a higher reinforcement value.
In attribute selection, defense penetration and physical penetration are the best choices. However, for Archer, the violent suit after level 50 is equal to everything, so getting a high-intensity violent bow early is Archer's only direction.
II. Selection of armor
For bulk armor, level 50 armor properties, recommend more than 15 agility, or more than 10 physical attacks, robes armor, please double the value yourself.
For gloves, we can choose 5.4 or more physical penetration. For the violent suit players, you don't have to say more.
III. Choice of jewelry
Whether it's a violent suit or a bulk, it's recommended to use crit damage and attack speed necklaces and rings here.
Earrings can use the properties of Remote Damage + Crit Damage.
The belt can choose the attack speed, the defense penetration, the crit damage, and the damage of the remote damage.
For cloaks, it is recommended to use a robotic cloak or a barking cloak.
Among all the jewelry, only the belt is slightly difficult to obtain, and there is no excellent belt in the black market to trade. It is the only equipment that needs to be obtained through its own efforts.
IV. Rage
In view of the importance of the violent suit to Archer, here is a detailed introduction to you, the weapon effect of the violent bow is 300% of the hit in 15 seconds.
The effect of the 4-piece armor is to increase the crit damage when the weapon is
launched.
Output techniques and walking skills
Levels 30 and 40 are transitional, so we don't need to point out any skills of the ice system unless there is a need for Dungeons.
The above method of adding points does not have a special output method, which is easy to learn! Use the flame arrow while pulling the distance. Don't worry about SP, Eagle's Majesty can be perfect.
The drawback of this set is that there is no arrow rain and buff skills.
If the 10-player team is all a master, it may be better to point out a buff skill. After all, Dungeons is not alone.
This set of points does not point out the jump, but the traction distance is too far away, and it is impossible to fine-tune the position. So, if you encounter Dungeons that are all boss skills, we are still running around, and Archer's passive skills provide good speed.
About Archer's professional skills analysis, I am here today, pay attention to MapleStory 2 Classes, get more information, buy MapleStory 2 Mesos through this
the article, I will get a 5% discount, and finally, I wish you all a happy life and a happy game!
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