In MapleStory 2, every career may be transferred to get greater effective new competencies. today, Ezokay will share with you what new and more powerful abilities will be available after the transition of the Wizard, I'm hoping to help the Wizard gamers!
After finishing the switch task, each class will receive a new 2d-flip skill. The maximum simple one is the inherent skill of the second turn.
Wizard's intrinsic abilities can enhance our principal attributes, and will routinely advantage 1 benefit BUFF when actively freeing abilities, including 100% increase in movement speed, 10% growth in magic assault electricity or 50% reduction in SP consumption, growing occupation. The playability, distinct benefit BUFF with the corresponding abilities, can hit a high quantity of damage!
Wizard inherent skills
After the Wizard two turns, the output is divided into 2 genres, each genre has 4 skills, namely Ice Lei Magic Tutor and Fire Magister, two
The genre corresponds to two different ways of playing, and then it will be introduced one by one for everyone.
Ice mine magician
Double hunting
Learning conditions
Level 60 or higher
One hand fires the palm of your hand, causing 90% of the damage, and the other hand launches the ice, causing 100% damage. After the palm of the hand is superimposed 5 times, it triggers the lightning strike effect, causing 315% damage.
In addition, Ice Spear can be used without consuming SP, and the enemy is given a cold after hit. Use the palm of your hand in a cold state, dealing 49% additional damage.
Cold drink moment
Learning conditions
Level 62 or above
Double hunting level 3 or above
Summon huge ice cream in front, inflicting 418% damage to enemies. When the enemy near the ice cream is hit by Thunderbolt, it will become a creamy ice cream.
Deals 150% damage per second while initializing the duration. When the skill is applied again, the ice cream collapses, causing 500% damage. In addition, Ice Storm's attack power is permanently increased by 49%.
Electromagnetic region
Learning conditions
64 or above
Cold drink time 2 or above
Expand the magnetic field to distort the space and have a 10% chance of avoiding enemy attacks. When attacked by an enemy, use the palm of your hand or the ice cream to charge up to 10 times.
Inflicts 100% damage to nearby enemies every time you charge. If you use the skill again, you can send a summoned lightning bolt to the front, dealing 350% damage.
The superimposed lightning each inflicts 24% additional damage. In addition, the Thunderbolt attack is permanently increased by 49%.
Hemp crisp
Learning conditions
Level 68 or above
Cold drink time 3 or above
Electromagnetic zone level 3 or higher
Gathering lightning in one hand, gathering cold ice in one hand and launching forward together, causing 208% damage. Press and hold the skill button to try to blend lightning and ice.
After successful, it fires forward, causing 662% damage. In addition, the lightning and ice attack power increased by 16% in 10 seconds, and the cooldown of Thunderbolt and Ice Storm was zero.
Note: Fusion time may be too long.
Output method: cold drink time, Thunderbolt, Ice Storm, double hunting, see the situation with the electromagnetic area and crispy, SP is not enough to use Ice Spear.
Fire sorcerer genre
Tinder
Learning conditions
Level 68 or above
Fires forward to the front, inflicting 330% damage, granting a level of fire, dealing 43% of damage per second. When using a fire for an enemy in a state of fire,
Forms flammable materials, causing 49% of continuous damage, spreading fire to surrounding enemies, causing 400% damage. When using the fire again for the enemy in the flammable state,
Inflicts an explosion that deals 500% damage, causing the surrounding fire to become flammable. When the enemy is in the Flame Wave state, if the fire spreads, it deals 49% additional damage.
When using skills, give priority to enemies in the flammable state. Cancellation of skills during spellcasting does not consume SP.
Barbecue party
Learning conditions
Level 62 or above
Tinder level 3 or above
Releases hot air forward, inflicting 552% damage and leaving a flame mark. When you step on the mark, the hot air will explode again. Cause the same damage.
Enemies hit by hot air are in a hot state, producing 59% damage per second. Use energy crit to hit enemies in a hot state, explode and suffer 548% damage. Generate 2 flame marks.
Playing with fire
Learning conditions
Level 66 or above
Barbeque party level 3 or above
Because of the many fires, and the fire elves became friends, Flame Tornado's attack power is permanently increased by 150%. When using the Flame Tornado, the fire elves will be summoned within 11.5 seconds.
In this state, the fire is 100% crit. When hitting the target, the 30% probability initializes the cooldown of the barbeque party and immediately activates without casting time.
In addition, Flame Wave never consumes energy.
Small meteor
Learning conditions
Level 66 or above
Play with fire level 3 or above
Make small meteorites floating in the universe fall. At the time of the exhibition, the guide mark was left at 9 meters ahead, and the rock fell later and caused 1656% of the damage.
Once again, cast a skill before the meteorite falls, and immediately summon other objects instead of the meteorite to fall, causing 994% damage. When the meteorite hit an enemy surrounded by Flame Tornado, Inflicts 165% additional damage. When the meteorite successfully hits, it enters the comprehension state within 10 seconds. At this time, it is not necessary to consume SP and casting time, and it is possible to throw a fortified fire three times in a row.
Each caused 282% and 290% damage.
Output method: Flame Tornado, Flame Wave, see the situation release Thunderbolt, barbecue party, small meteor.
Specific stationary output environments can use small meteors, Thunderbolt, Flame Wave, Flame Tornado, and fire/barbecue parties.
The above is set the ability advent and output method after Wizard's switch. involved gamers can supply it a strive. even though the harm of Wizard is very high after the switch, the issue of Dungeon and the blood volume of Boss may also growth hence. don't appearance down on Boss because of the transfer, whilst you crew, shop the potion and boom the damage. The potion remains as tons as possible. If the mushroom isn't always enough, use MapleStory 2 Mesos to redeem it. don't use the potion sufficient to drag the whole crew. inside the worst case, it is able to be destroyed.
After finishing the switch task, each class will receive a new 2d-flip skill. The maximum simple one is the inherent skill of the second turn.
Wizard's intrinsic abilities can enhance our principal attributes, and will routinely advantage 1 benefit BUFF when actively freeing abilities, including 100% increase in movement speed, 10% growth in magic assault electricity or 50% reduction in SP consumption, growing occupation. The playability, distinct benefit BUFF with the corresponding abilities, can hit a high quantity of damage!
Wizard inherent skills
After the Wizard two turns, the output is divided into 2 genres, each genre has 4 skills, namely Ice Lei Magic Tutor and Fire Magister, two
The genre corresponds to two different ways of playing, and then it will be introduced one by one for everyone.
Ice mine magician
Double hunting
Learning conditions
Level 60 or higher
One hand fires the palm of your hand, causing 90% of the damage, and the other hand launches the ice, causing 100% damage. After the palm of the hand is superimposed 5 times, it triggers the lightning strike effect, causing 315% damage.
In addition, Ice Spear can be used without consuming SP, and the enemy is given a cold after hit. Use the palm of your hand in a cold state, dealing 49% additional damage.
Cold drink moment
Learning conditions
Level 62 or above
Double hunting level 3 or above
Summon huge ice cream in front, inflicting 418% damage to enemies. When the enemy near the ice cream is hit by Thunderbolt, it will become a creamy ice cream.
Deals 150% damage per second while initializing the duration. When the skill is applied again, the ice cream collapses, causing 500% damage. In addition, Ice Storm's attack power is permanently increased by 49%.
Electromagnetic region
Learning conditions
64 or above
Cold drink time 2 or above
Expand the magnetic field to distort the space and have a 10% chance of avoiding enemy attacks. When attacked by an enemy, use the palm of your hand or the ice cream to charge up to 10 times.
Inflicts 100% damage to nearby enemies every time you charge. If you use the skill again, you can send a summoned lightning bolt to the front, dealing 350% damage.
The superimposed lightning each inflicts 24% additional damage. In addition, the Thunderbolt attack is permanently increased by 49%.
Hemp crisp
Learning conditions
Level 68 or above
Cold drink time 3 or above
Electromagnetic zone level 3 or higher
Gathering lightning in one hand, gathering cold ice in one hand and launching forward together, causing 208% damage. Press and hold the skill button to try to blend lightning and ice.
After successful, it fires forward, causing 662% damage. In addition, the lightning and ice attack power increased by 16% in 10 seconds, and the cooldown of Thunderbolt and Ice Storm was zero.
Note: Fusion time may be too long.
Output method: cold drink time, Thunderbolt, Ice Storm, double hunting, see the situation with the electromagnetic area and crispy, SP is not enough to use Ice Spear.
Fire sorcerer genre
Tinder
Learning conditions
Level 68 or above
Fires forward to the front, inflicting 330% damage, granting a level of fire, dealing 43% of damage per second. When using a fire for an enemy in a state of fire,
Forms flammable materials, causing 49% of continuous damage, spreading fire to surrounding enemies, causing 400% damage. When using the fire again for the enemy in the flammable state,
Inflicts an explosion that deals 500% damage, causing the surrounding fire to become flammable. When the enemy is in the Flame Wave state, if the fire spreads, it deals 49% additional damage.
When using skills, give priority to enemies in the flammable state. Cancellation of skills during spellcasting does not consume SP.
Barbecue party
Learning conditions
Level 62 or above
Tinder level 3 or above
Releases hot air forward, inflicting 552% damage and leaving a flame mark. When you step on the mark, the hot air will explode again. Cause the same damage.
Enemies hit by hot air are in a hot state, producing 59% damage per second. Use energy crit to hit enemies in a hot state, explode and suffer 548% damage. Generate 2 flame marks.
Playing with fire
Learning conditions
Level 66 or above
Barbeque party level 3 or above
Because of the many fires, and the fire elves became friends, Flame Tornado's attack power is permanently increased by 150%. When using the Flame Tornado, the fire elves will be summoned within 11.5 seconds.
In this state, the fire is 100% crit. When hitting the target, the 30% probability initializes the cooldown of the barbeque party and immediately activates without casting time.
In addition, Flame Wave never consumes energy.
Small meteor
Learning conditions
Level 66 or above
Play with fire level 3 or above
Make small meteorites floating in the universe fall. At the time of the exhibition, the guide mark was left at 9 meters ahead, and the rock fell later and caused 1656% of the damage.
Once again, cast a skill before the meteorite falls, and immediately summon other objects instead of the meteorite to fall, causing 994% damage. When the meteorite hit an enemy surrounded by Flame Tornado, Inflicts 165% additional damage. When the meteorite successfully hits, it enters the comprehension state within 10 seconds. At this time, it is not necessary to consume SP and casting time, and it is possible to throw a fortified fire three times in a row.
Each caused 282% and 290% damage.
Output method: Flame Tornado, Flame Wave, see the situation release Thunderbolt, barbecue party, small meteor.
Specific stationary output environments can use small meteors, Thunderbolt, Flame Wave, Flame Tornado, and fire/barbecue parties.
The above is set the ability advent and output method after Wizard's switch. involved gamers can supply it a strive. even though the harm of Wizard is very high after the switch, the issue of Dungeon and the blood volume of Boss may also growth hence. don't appearance down on Boss because of the transfer, whilst you crew, shop the potion and boom the damage. The potion remains as tons as possible. If the mushroom isn't always enough, use MapleStory 2 Mesos to redeem it. don't use the potion sufficient to drag the whole crew. inside the worst case, it is able to be destroyed.
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