In the previous article, Ezokay shared with you some of the skills and solutions that Boss will release during the customs clearance process. Missed friends can click on this. Read it. In the process of attacking Boss, Boss will summon some mobs from time to time. If it is not handled well, it will easily cause a group to be destroyed. Today Ezokay explains how to handle these mobs safely, as well as the Boss blood-sucking stage and the overall downfall stage.
Summon mobs stage: remote players
The remote DPS and 1 Priest are located within the green circle to clean up the mobs in the yellow circle. The tyrannosaurus needs to be cleaned up quickly, because the mobs will release the tracked fireball, causing the armor rust to the melee players, reducing the player's defense power by 15%. This BUFF can stack 5 layers. When there is basically no defense on the 5th floor, the BOSS collision is basically the end of the tombstone.
Summon mobs stage: melee players
Knight stands at the foot of BOSS to attack, control the hatred of BOSS, Berserker moves around the foot of BOSS and adjusts the direction of BOSS, not above BOSS
Output, The remote DPS should not pass by the BOSS when it collides and then runs to the top to clean up the mobs, which will attract the hatred of BOSS and turn to the remote DPS collision causing casualties.
When BOSS crashes into the bottom, the melee should quickly follow the BOSS, so that the BOSS faces the bottom left or the bottom right, because there are 2 or 3 collisions after the BOSS collision. After the collision, it is the three melting sizzling mentioned above. If there is a high-level armor rust effect on the body, the BOSS blowing skill will make the duration of the effect return to 60 seconds, and it will be hit by three consecutive smashes. The top is the ending of the tombstone.
Bloodsucking stage
At this time, BOSS blood volume is 350 million, officially entering the blood-sucking stage. Here you need Knight's invincible skills. It is important to note that you should not be too anxious to release invincible skills. BOSS will call me to suck your blood, and then there is a Yay. Then, then sigh, BOSS's action is from the armpit to the head, Yay corresponds to the head up, this time is the release of invincible skills, this can ensure that BOSS a drop of blood can not absorb!
Here BOSS will suck 3 times of blood, 2 active invincible, you can use Defender of the Faith, suggest Knight displacement position, use Defender of the Faith skill from the green area, so the turnover rate is relatively small.
In the blood-sucking stage, 3 times of blood-sucking, each time has a hair blowing skill. After sucking the blood, the face of the BOSS is in the middle of the crowd. If someone moves out of the crowd, the BOSS will change. If Berserker uses the Death Spin to move out of the crowd, the face of the BOSS will follow Berserker's movement. At this time, the people in the crowd will not move, and BOSS will only blow to Berserker. If someone moves, the BOSS will immediately blow directly below or in random directions.
High-level downfall stage
When the blood volume of the BOSS falls to 240 million blood, it will come to a power reserve, and then enter the stage of summoning mobs.
When it falls to 170 million blood, this is the stage of the high-level downfall of the whole game. The next 170 million blood will be this stage.
Option 1 (skills class)
twenty-one
At this stage, the stone fell 3 times, the first 2 times were ordinary falling rocks, the last time was the whole field of falling rocks, the first two can move away from the yellow ground to avoid, finally, as shown in Figure 2, the red circle is the whole field of falling rocks The range, the red circle is also the green circle pointing to the range of lava is a safe range, but after being burned by lava for 3 times,
Basically, the amount of blood must be in the end, so to avoid, you must jump into the green circle from the red circle within 3 hours, and then jump into the red circle from the green circle.
Option 2 (the safest)
twenty-two
Knight uses the following skills. Shield Booster + Bulwark + Shield Wall other professions to avoid the first falling stone. While Knight No. 1 first uses Shield Booster, Shield Booster has an effect that it must trigger the block effect in a short time, so Shield Booster uses this as an insurance, and then uses Shield Wall to hold the shield in front of the BOSS in the middle of the field ( Within the green circle range) hardly connect BOSS for the first time. This will ensure that Knight will not be accidentally killed during the movement, but after the first rockfall, the active invincible skills can be opened, so that the invincible effect can be guaranteed, and there is enough time to catch the next two falling rocks. Active invincible adds 10 layers of cooling time for 50 seconds. After the No. 1 Knight is invincible, the No. 2 Knight is connected. This cycle is enough to ensure that each time a 3-stage rockfall has active and invincible skills, it is safe, stable and efficient.
Solution 2 (combination class)
twenty-three
This is the most difficult to match. If you are not careful, it is a group. First, Knight 1 opens a Defender of the Faith or Bulwark to the middle.
Everyone is in the invincible cover, and after a passage of stone, Knight No. 2 uses Defender of the Faith or Bulwark again.
After the test, the stone fell 2 times. This method requires a high degree of cooperation, and the Knight Defender of the Faith is skilled.
If the match fails, the following happens:
On the 1st, Knight died in the first time, causing No. 2 Knight to be invincible and used to death. All members were all killed.
Knight No. 2.1 flew to the corner using Defender of the Faith, causing Knight and members in the middle to be killed.
Knights Nos. 3.1 and 2 flew to the corner using Defender of the Faith, causing all members except Knight to be killed.
The above is all the tutorials for the immortal temple clearance, no matter how powerful your skills, the premise is that you need to have a good equipment and carry the necessary potions, you can save your life in an emergency, these need enough MapleStory 2 Mesos to exchange, so Only to minimize the casualties, I hope this tutorial can help everyone, I wish you a happy game, Bye!
Summon mobs stage: remote players
The remote DPS and 1 Priest are located within the green circle to clean up the mobs in the yellow circle. The tyrannosaurus needs to be cleaned up quickly, because the mobs will release the tracked fireball, causing the armor rust to the melee players, reducing the player's defense power by 15%. This BUFF can stack 5 layers. When there is basically no defense on the 5th floor, the BOSS collision is basically the end of the tombstone.
Summon mobs stage: melee players
Knight stands at the foot of BOSS to attack, control the hatred of BOSS, Berserker moves around the foot of BOSS and adjusts the direction of BOSS, not above BOSS
Output, The remote DPS should not pass by the BOSS when it collides and then runs to the top to clean up the mobs, which will attract the hatred of BOSS and turn to the remote DPS collision causing casualties.
When BOSS crashes into the bottom, the melee should quickly follow the BOSS, so that the BOSS faces the bottom left or the bottom right, because there are 2 or 3 collisions after the BOSS collision. After the collision, it is the three melting sizzling mentioned above. If there is a high-level armor rust effect on the body, the BOSS blowing skill will make the duration of the effect return to 60 seconds, and it will be hit by three consecutive smashes. The top is the ending of the tombstone.
Bloodsucking stage
At this time, BOSS blood volume is 350 million, officially entering the blood-sucking stage. Here you need Knight's invincible skills. It is important to note that you should not be too anxious to release invincible skills. BOSS will call me to suck your blood, and then there is a Yay. Then, then sigh, BOSS's action is from the armpit to the head, Yay corresponds to the head up, this time is the release of invincible skills, this can ensure that BOSS a drop of blood can not absorb!
Here BOSS will suck 3 times of blood, 2 active invincible, you can use Defender of the Faith, suggest Knight displacement position, use Defender of the Faith skill from the green area, so the turnover rate is relatively small.
In the blood-sucking stage, 3 times of blood-sucking, each time has a hair blowing skill. After sucking the blood, the face of the BOSS is in the middle of the crowd. If someone moves out of the crowd, the BOSS will change. If Berserker uses the Death Spin to move out of the crowd, the face of the BOSS will follow Berserker's movement. At this time, the people in the crowd will not move, and BOSS will only blow to Berserker. If someone moves, the BOSS will immediately blow directly below or in random directions.
High-level downfall stage
When the blood volume of the BOSS falls to 240 million blood, it will come to a power reserve, and then enter the stage of summoning mobs.
When it falls to 170 million blood, this is the stage of the high-level downfall of the whole game. The next 170 million blood will be this stage.
Option 1 (skills class)
twenty-one
At this stage, the stone fell 3 times, the first 2 times were ordinary falling rocks, the last time was the whole field of falling rocks, the first two can move away from the yellow ground to avoid, finally, as shown in Figure 2, the red circle is the whole field of falling rocks The range, the red circle is also the green circle pointing to the range of lava is a safe range, but after being burned by lava for 3 times,
Basically, the amount of blood must be in the end, so to avoid, you must jump into the green circle from the red circle within 3 hours, and then jump into the red circle from the green circle.
Option 2 (the safest)
twenty-two
Knight uses the following skills. Shield Booster + Bulwark + Shield Wall other professions to avoid the first falling stone. While Knight No. 1 first uses Shield Booster, Shield Booster has an effect that it must trigger the block effect in a short time, so Shield Booster uses this as an insurance, and then uses Shield Wall to hold the shield in front of the BOSS in the middle of the field ( Within the green circle range) hardly connect BOSS for the first time. This will ensure that Knight will not be accidentally killed during the movement, but after the first rockfall, the active invincible skills can be opened, so that the invincible effect can be guaranteed, and there is enough time to catch the next two falling rocks. Active invincible adds 10 layers of cooling time for 50 seconds. After the No. 1 Knight is invincible, the No. 2 Knight is connected. This cycle is enough to ensure that each time a 3-stage rockfall has active and invincible skills, it is safe, stable and efficient.
Solution 2 (combination class)
twenty-three
This is the most difficult to match. If you are not careful, it is a group. First, Knight 1 opens a Defender of the Faith or Bulwark to the middle.
Everyone is in the invincible cover, and after a passage of stone, Knight No. 2 uses Defender of the Faith or Bulwark again.
After the test, the stone fell 2 times. This method requires a high degree of cooperation, and the Knight Defender of the Faith is skilled.
If the match fails, the following happens:
On the 1st, Knight died in the first time, causing No. 2 Knight to be invincible and used to death. All members were all killed.
Knight No. 2.1 flew to the corner using Defender of the Faith, causing Knight and members in the middle to be killed.
Knights Nos. 3.1 and 2 flew to the corner using Defender of the Faith, causing all members except Knight to be killed.
The above is all the tutorials for the immortal temple clearance, no matter how powerful your skills, the premise is that you need to have a good equipment and carry the necessary potions, you can save your life in an emergency, these need enough MapleStory 2 Mesos to exchange, so Only to minimize the casualties, I hope this tutorial can help everyone, I wish you a happy game, Bye!
Comments
Post a Comment