Steam is extremely praised "Hell Let Loose" hard-core World War II shooting care bullets don't grow your eyes!
"Hell Let Loose" released by the Australian Studio Black Matter, Team17, has passed the 2017 Kickstarter platform and the 2019 steam preemptive experience version, finally officially released at the end of July this year.
"Hell Let Loose" player background is set to the secondary world war, players can experience 50 people in the battlefield of 50 people VS in single player, players can play a variety of arms on the battlefield, such as commanders, infantry , Sniper, armored soldiers, medical tips, etc., through communication between each other, exactly perform the tactics of the commander and achieve the victory of the battle.
The mechanism of this player is quite complicated. Although the player is given a teaching manual, but the entire complete reading is about 10 to 15 minutes. He still does not recommend that players skip this step, because after reading the battlefield or it will be very stunned, no Reading in the player, I will play very painful, showing one "who I am, where I am, what I want to do."
The player mode is divided into two kinds of "war" and "offense". The war is the strongholds and resources of both sides, and the resources are constantly occupying the enemy base and defens the strongholds, when the player will also Occupy, or before the player time, more teams occupying more points can be won.
And the offensive will simulate the actual combat service, and the two sides will play "offensive" and "defensive side". It is different from the war mode. If the defensive party will not retrieve it again, the offensive side needs to achieve a victory, And the defensive side is stick to the base until 30 minutes to get victory.
The way of occupying the strongholds is to calculate the statistics of the occupied values in the region. It is like a tug-of-war, until the party will take the base, there will be a base cooling time, will temporarily lock to make the enemy can no longer compete.
Why do this player is quite complicated, the player has 14 roles for players to choose (and constantly adding), each character has its own role, like the commander can call the airproof resources and set up the rebirth point, the machine gunman can set up The machine gun launched the firepower, the engineers can cover the defense building, the tanks can be turned off, only the sniper has a swearing mirror ... and so on.
Each role will have a quantity limit in the battlefield, like a camp, only one commander. Each infantry will only have an officer. Each camp can only have two investigation teams, and a investigation team only There is a sniper (otherwise I don't have this setting, there will be 20 sniper), but also because of this setting, the content on the battlefield is particularly rich, and there is also a lack of work in the battlefield, let the player suicide Go out to change your identity and reborn, do adjustments in batches.
For a whole, the player's experience is very good, because the diversification of the soldiers, let me experience the horror of the battlefield. When I opened the carriage to the front line, listened to another tank's observed hand to say 700, listening to 750 and communicating with the gunner, really have the feeling of the frontline combat, the commander will also follow each small captain Communication, what point is bombing, which resources are used to cover the defense point, reborn, and attack which strongholds after a few seconds, it is very interesting to defend someone. On the contrary, if you encounter a team that does not open wheat communication, the player experience will be bad, a plate is easy to lose, so don't be 要, open the wheat chat!
If you encounter English-speaking team, you don't have to communicate with English. Because most of our time is a simple language of "Yes, Ok, 10 Sec, Ready", everyone will not be in the intention, you need to pay attention to it. , The microphone should try to ensure that the sound quality is normal, and the player will use wheat that will be explored. When he is excited, he is not very comfortable.
The hardcore level of this player is quite high. Although the official website is easy to start but not easy, I think at least 10 hours can probably know the player mechanism, not too easy to start, I will often understand what to do. What is the D4 defensive, in the C7 resource point, then know that it is a map of the map, there is still a resource point and my little anti-tank soldier is not too big, but the player is still full of polite, no meeting because Running or kicking the player, usually a malicious TK or hanging network will be thrown out of the player.
Most of the player is running map (feeding), looking forward to the player of the fast-paced gun battle series, this player is probably not suitable for you, because it is often not seen, it is called dead. And it is also enough, it is basically not hitting the limbs, it is a shot, so it is too late to react to where. If the player is not dying directly, if there is medical troops around the plane, it can also save it, but most of us are running down by f, choose the rebirth point for 5 to 30 seconds to invest in the battlefield, because the place where the place Medical soldiers are also very likely to drop with dumplings, too lazy to wait for them to run, XDDD, and the rebirth is faster.
But in fact, this concept is wrong. When you fall, you should wait for medical care for help. If you don't pay more resources, every life is very important, you can't be born soon, you have been attacking, this is also European! It is a big difference with the sub-service.
From the picture, the world's public player is numerous. To pay attention to the purchase of the player, it will be brought to the test server version. Players don't want to be with me, and I haven't seen people after entering. Download a 25G formal player version, in addition to Europe and the United States, the sub-service also saw Taipei service and Hong Kong service in the PING value of less than 100.
The player's selling point is a sense of accomplishment after the battlefield and teammate interaction between the teammates. The explosion sound of the player is very exciting. When you encounter a bombing, the psychological pressure will be nervous to suffocate, and the enemy attacks the bullets. The feeling of the ear of the ear, but I still can't catch it from sneak my XDDD.
The player novice with the older's level is not big, the experience value is only the third level of the soldier can unlock the gun and equipment. Others are just a shape, and the FPS player experience is not necessarily useful, because it is not seen to people ( Laughing), but occasionally can also catch a wave of enemy butt, I have been like this, and I have not been discovered (laugh), I want to experience the battlefield, I suggest you can purchase this player, CP value is full High!
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